Mow the Lawn: Hair+Proximal+Tracer

Sorry for the long absence... But here is a new tutorial about Cinema4d.
This time of year we have to mow the lawn. Maxon has a great tutorial about that, but I wanted to go a bit further.
This setup mows the grass with a dynamic spline. So there is no pre-determined path.
We'll be using Hair and Mograph's Tracer to accomplish the following effect.

Mow Trace Hair Proximal

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Three Blinking Lights

It's the time of the year to do another Blinking Lights setup. I made this one for an online client and I will explain how its done.

xmasblink

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Self Proximal Effect

This trick comes from George Drakakis. It is a nice way to render your mesh and has endless possibilities.

Self proximal effect

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Night and Day - Proximal

Here is a tutorial about the Proximal shader and the Fusion shader. We will use them to get two textures on a globe, one for daylight and one night-lights. The sun will light the earth as seen below.

earth

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Distorter Shader

Another Shader reminder, The Distorter Effect.
No idea how this could be useful, but you never know.

distorter

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Spline Shader Text

Just a little reminder about the "Spline Shader".
You can make a texture with a text from within Cinema4d in just a few seconds.

spline-shader

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Invisible Walls Shader Tip

Here is another trick to make walls invisible.
It is done with the "Normal Direction" shader and offers more control than the Front-Back trick discussed earlier.

rotating-room-shader

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Procedural Sky

While waiting for 9.5 maybe this can be useful.
Skies made of several layers of "noise"
Procedural Sky

Download Here


Banzi Wood

Some examples of procedural banzi textures of wood. They work best in cm.

Banzi Wood Procedural Texture

Download Here