Reference Shader

I just received the "Reference Shader" by Blackstar Solutions and it is great.
I installed the shader moments ago and I was up and running a split second later. No need for tutorials, There is no learning curve at all... or is there. I will be spending some time to discover the possibilities and will post my findings here.

What the plugin basically does is enable you to link one shader to channel several other channels. You modify it in one place it modifies in al the referenced places. Very useful when you have to make those little bricks architects tend to like so much.

Reference_Shader

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Mow the Lawn: Hair+Proximal+Tracer

Sorry for the long absence... But here is a new tutorial about Cinema4d.
This time of year we have to mow the lawn. Maxon has a great tutorial about that, but I wanted to go a bit further.
This setup mows the grass with a dynamic spline. So there is no pre-determined path.
We'll be using Hair and Mograph's Tracer to accomplish the following effect.

Mow Trace Hair Proximal

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Three Blinking Lights

It's the time of the year to do another Blinking Lights setup. I made this one for an online client and I will explain how its done.

xmasblink

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Bravia80 Camera matching & Particle fun

This a double tutorial. It is about camera matching and about classic particles.
We will have a look at how to use a picture to make a movie, a variation on a "Ken Burns Effect".
The theme of the tutorial is the famous Sony Bavia ad.

pseudo bavia

See the whole movie (.mov 24mb) HERE

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Self Proximal Effect

This trick comes from George Drakakis. It is a nice way to render your mesh and has endless possibilities.

Self proximal effect

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Hair "Target" (R.10.5)

Well I am at it again. I am discovering the new features in Cinema4d R.10.5 and enjoying it.
One of the new features is Hair targeting, that is a nice feature.
This tutorial only covers how to use targeting, not what you could do with it.

attract hair

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Object Chooser

This tutorial covers how to create User-Data menus and how to use a Link-List node.
The result is an xpresso on an instance where you can choose a desk type and a color.

object-chooser

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Night and Day - Proximal

Here is a tutorial about the Proximal shader and the Fusion shader. We will use them to get two textures on a globe, one for daylight and one night-lights. The sun will light the earth as seen below.

earth

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Noise Shader Thumbnails

This feature is in Cinema4d since R.9 but I just noticed some minutes ago (thanks to Babar)

Maxon cares for small detail so they make very small buttons in the interface, like this;

noise-thumbs

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Lens Effect

A long time ago I did a funny discovery. It totally slipped my mind until MoGraph was announced.

Here is the result, read on to discover how it is done.

paint-effect

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