Xplode Basics

This Xplode plugin is the greatest thing that happened to Cinema4d since MoDynamics.
I've spent hours with this toy and the results can be astonishing.

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Xplode and the Matrix object

A client asked me to generate a regularly distributed Voronoi shattering on a Facade of a building, yes this used to be very fashionable in architects and designers' wet dreams…

voronoi-building

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Youtube Channel

Yes I am still alive, and no I don't have much time to update the site (that was quite obvious, no?)
I have started a youtube channel to show some experiments.
Most of the experiments are made with the new plugin called Xplode (link)

My Youtube channel

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Egg modeling tutorial

I had to do this tutorial for the sake of history. After a very funny thread on c4dCafé I noticed there is a whole subculture of Egg modeling strategies :D
These two web pages will teach you how to do the Egg modeling.
Egg Primitive Plugin
Splendid Egg video tutorial
Point by point on blueprint method
And here is the subject on C4dCafé

OK Lets get started on this one...
egg

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Hair-Force 1

Hair-Force tutorial. This tutorial will help you blow away your lawn.

Heavy pages coming up!

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Tempest in a Teacup

This is a two part tutorial;
- 1 is about the deformed liquid,
- 2 is about the bubbles.

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Mow the Lawn: Hair+Proximal+Tracer

Sorry for the long absence... But here is a new tutorial about Cinema4d.
This time of year we have to mow the lawn. Maxon has a great tutorial about that, but I wanted to go a bit further.
This setup mows the grass with a dynamic spline. So there is no pre-determined path.
We'll be using Hair and Mograph's Tracer to accomplish the following effect.

Mow Trace Hair Proximal

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Multi Cam Batch Render Setup

Here is a little workflow tip that saves time and lets you sleep while rendering a batch of images.
Lets say you have a scene with multiple cameras and you want to render them all without selecting every camera manually.

multicam-batch

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Remote post-effect uses PSD-Droplets

There are some things you never pay attention to, this time it is the "Remote" post effect.
The manual says that "Remote" will automatically launch an application at the end of a rendering and pass the rendered image to it.

remote

So here is what I did.

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Three Blinking Lights

It's the time of the year to do another Blinking Lights setup. I made this one for an online client and I will explain how its done.

xmasblink

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