Connecting Cables 3 - MoGraph Tracer

This is the third method for connecting cables. This time I am using the Tracer object of Mograph.
This is by far the easiest method and the fastest one too.

connecting3

Follow up:

I am going to give two examples on how to connect cables. The first with 4 Null Objects and the second with 2 objects (sphere and cube)

Lets get started, add 4 nulls to your scene at different positions. Add a "Tracer" from the MoGraph menu.
Drag the 4 nulls to the "Trace Links" zone of the Tracer. Set the Tracing Mode to "Connect all Objects" and you are done!

connecting_nulls

You can add as many null as you wish. This is fast and very useful for playing the "Connect the Dots" game.

Second method is to connect two ore more objects directly. Same as above, same speed and same comfort.

connectin_elements

MoGraph's Tracer object is a uber-useful function and I am just starting to discover what you can do with it.


8 comments

Comment from: till [Visitor] · http://sign-portfolio.de : 2008-03-06 @ 11:27
it looks very nice... i made the connection, but don't get it, how you see the "cable" in the render.
can you tell how this works?
Comment from: base80 [Member] Email : 2008-03-06 @ 11:30
I see the cable due to a SweepNurms object
Comment from: till [Visitor] · http://www.sign-portfolio.de : 2008-03-06 @ 11:59
cool, it works, thanx!
Comment from: siggi [Visitor] : 2008-07-26 @ 17:03
As part of an animation I want to show a plug and cable beeing pulled out of the socket. How should I attach the plug to the cable, that it picks up the Rotation of the cable's end?
Comment from: base80 [Member] Email : 2008-07-26 @ 17:25
Use the Align to spline tutorial on this site
Comment from: ludwig desmet [Visitor] · http://www.renderhouse.eu : 2009-12-15 @ 16:03
*****
this is sooooo helpfull for technical stuff, currently using it for ship cables :-)
Comment from: Thomas [Visitor] · http://www.thomas-heckel.com : 2010-01-15 @ 18:56
*****
Hy
I have a question !
I would like to had a Rigid body Tag to the cube and the sphere. How the tracer can follow my objects ?
Thx
Comment from: Thomas [Visitor] · http://www.thomas-heckel.com : 2010-01-16 @ 18:56
I would like to add
sorry for that !
Thomas

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