Cel Render - No Horizon

Here is the trick to get rid of the horizon line in Cel Renderings

cel render horizon

Follow up:

As you know the problem comes from the Floor meeting the Background or the Sky.
Cel Render makes a line at every intersection of objects so obviously also at the horizon.
But what if we don't want that.

Well the trick is quite simple.
Get rid of the background and floor objects first.
Now here it comes....

Just make a HUGE cube and place its bottom at floor level.
There will be no intersections of objects so no horizon line.
And you still get the shadows on the floor (of the cube)

Easy! Just had to think about it.


2 comments

Comment from: BerTiN [Visitor] : 2007-03-05 @ 18:50
Never thought it would be so simple...
Comment from: Alejandro [Visitor] Email · http://runestudios.com : 2010-06-10 @ 01:56
*****
I did not understand very well, how do I make the cube is shaded if it will still be seen by the camera?

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