Phone Cord with Spline Wrap
Here is a method to make phone cords like this one.

Follow up:
Lets start with the cord.
It is a Circle and a Helix in a SweepNurb.

The Helix is set to make a 7200 degree rotation.

Now we want to make the cord follow a path.
Put the SweepNurb in a Null Object.
Now add a Spline Wrap deformer from the MoGraph menu in the same Null object.
And we need a spline as a path for the deformation.

Drag the Spline(path) into the Spline Wrap attributes

Voila! That does the trick.
The MoGraph Spline Wrap can do much more than this. It can deform any object on any spline and off course the spline can be of any shape.

16 comments
However, as usual there are many ways tot do stuff.
Seems like mograph has a use after all^^
Nevertheless I am considering a payed download thing in the future.
I like this orange material but unfortunately i can't reproduce it. ;)
But I've read 2 of them so far and I suggest you be a little bit more specific when you write these up. You have to keep in mind that not all the Cinema users are experienced. You skipped mentioning a few things that a novice would not know. Not trying to be an ass but I just wanted to point that out.
my only question is, is there any limitations to the actual spline you use? it seems like no matter what I do, if i have a longer, more complicated spline than your tut shows, my sweepsnurb setup starts to look terrible, and changing helix settings only seem to distort it further? any chance im missing some key aspect during my sweeps setup?