A long time ago I did a funny discovery. It totally slipped my mind until MoGraph was announced.
Here is the result, read on to discover how it is done.

Well actually it is quite simple.
Place a plane just in front of the camera.
Add a transparent texture with some refraction (1.5) and with a bump-map. The bump-map will make the effect, so play around with noise or textures or even images.

You can also add an image to the transparency channel to get weird effects like this.

This one is done with Cell noise;

VL Noise;

Sema;

Hama;

Electric;

and so on
Enjoy!
This entry was posted on May 05, 2006 at 16:44:24 and is filed under Tips & Tricks, Textures. You can follow any responses to this entry through the RSS 2.0 feed, or leave a response (below) .
Are you using 9.6 to animate the noise? I'm not getting anything near this effect.
It works in R8.0
very nice
last one is the best ;)
I would really appreciate it if you could send me the scene file, I feel like an idiot but I just can't get this working.
Hi guyz, nice trick,
like deformation maps in postproduction...
Anyway, to make it work you need to up your refraction value in transparency channel...
cheers
the refraction is necessary to make this working.
Great tip! It works great in other 3d apps as well. (Carrara 5 Pro)
Great job my friend !
Since that you left fc4d family, you made me very unhappy ...
So, come on master ... We need you !!!
GREAT Tip once again. Great tool to play around with THANKS MAN!!! WHOO HOOO!!!!
Could you please advise me how you render out with the greay and orange look.
I am trying to achieve this but i am stumped.
Anyones help would be great.
Many Thanks
Cody :-)
do you mean this http://www.base80.com/index.php/2006/01/25/make_an_even_background_c4d_basics
Yes that's what i meant :-)
In that tutorial, you note to write to you for a tutorial on how to change the actual color.
Could you please show us newbies how you create your .gif animation outputs....you know the ones like the piston....just how you render them out and the colors applied to the objects and how the grey background is achieved.......eg: Light setup....etc etc.
Thanks Base 80 you rock !!
Cody :-)
Good tip, may i am wrong but couldn´t you use this technique for lenses. For example distortion or fisheys?!
Many thanks
I think you could use this to do lens distortions
Excellent !!!!
I'm in r8.2 and am having trouble with the animation starting from the "stopped" position, no effect, and going forward to full effect.
what param(s) are you animating in this?
TIA
OK. i figured out my mistake. i assumed that the noise needed to be animated in its property page, but keeping the noise still (not animated) and animating the bump map strength gave me restults closer to yours.
Thanks again for sharing.
Which texture did u use to make an alectric efect?? A don't have any "Electric" in Noise textures.
Electric is part of C4D R.9
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