Lens Effect
A long time ago I did a funny discovery. It totally slipped my mind until MoGraph was announced.
Here is the result, read on to discover how it is done.

Follow up:
Well actually it is quite simple.
Place a plane just in front of the camera.
Add a transparent texture with some refraction (1.5) and with a bump-map. The bump-map will make the effect, so play around with noise or textures or even images.

You can also add an image to the transparency channel to get weird effects like this.

This one is done with Cell noise;

VL Noise;

Sema;

Hama;

Electric;

and so on
Enjoy!
22 comments
like deformation maps in postproduction...
Anyway, to make it work you need to up your refraction value in transparency channel...
cheers
Since that you left fc4d family, you made me very unhappy ...
So, come on master ... We need you !!!
I am trying to achieve this but i am stumped.
Anyones help would be great.
Many Thanks
Cody :-)
In that tutorial, you note to write to you for a tutorial on how to change the actual color.
Could you please show us newbies how you create your .gif animation outputs....you know the ones like the piston....just how you render them out and the colors applied to the objects and how the grey background is achieved.......eg: Light setup....etc etc.
Thanks Base 80 you rock !!
Cody :-)
Many thanks
what param(s) are you animating in this?
TIA
Thanks again for sharing.