Invisible Walls Tip
Here is a tip for interior architecture renderings.
The problem with positioning cameras in rooms is that they always seem to be to small and you bump into walls.
Here is a simple trick to make walls seem invisible.

Follow up:
Well here it is, set your textures for the room to be mapped either at the "back" side or at the "front" side.
I made a completely transparent texture with no specular or other channels on. Them mapped it to the "front" side of the room (outside) And another texture (orange) for the "back" side (interior).
I added a compositing tag to avoid strange shadows from distant lights occurring inside the room.
Voila.

6 comments
another great tut
TNX
Athlon
No I do this for the fun of it. Love the software and to show off.
Another excellent, helpful, and disturbingly original topic, base80.
This is, without a doubt, one of the best sites in cyberspace. !!!
-JIII