Trampoline Tut1

Here is another tutorial about the size factor of the Clothilde tag.
The trampoline is just one possible example for demonstrating tension in a membrane.
We will also make a sphere bounce in the trampoline and get the membrane to adapt to the collision.

trampoline

Follow up:

Lets get started with a plane and a sphere.
Leave the plane as default, 400x400 with 20x20 segments. We need enough segments to get the right look of the membrane and not to many as to keep some speed in the calculations.
Convert both objects to polygons (C)
Add a Clothilde tag to the plane and a Cloth collision tag to the sphere as seen below.

hierarchy

Now select the corners and the middle points of the sides of the plane in point mode and click on the "Set" button the Fix-Points in the Clothilde tag. The points will show pink if all went well.

fix-points

Go to the tag pane of Clothilde and set "size" to 70%.

size

Basically that is it, hit F8 to see the tension in the membrane set itself, you can fine tune the size factor as it plays.

Now select the sphere with the collision tag and move it up and down on the membrane, you will see the membrane adapt to the impact of the sphere.

trampoline

2 comments

Comment from: Adil Muneer [Visitor]
This tutorial is comprehensive and better
2008-08-22 @ 21:13
Comment from: david, tanzania, east africa [Visitor]
your tutorial was worthwhile, so thank you.
2008-09-09 @ 10:47

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