Xplode Basics

This Xplode plugin is the greatest thing that happened to Cinema4d since MoDynamics.
I've spent hours with this toy and the results can be astonishing.

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Xplode and the Matrix object

A client asked me to generate a regularly distributed Voronoi shattering on a Facade of a building, yes this used to be very fashionable in architects and designers' wet dreams…

voronoi-building

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Youtube Channel

Yes I am still alive, and no I don't have much time to update the site (that was quite obvious, no?)
I have started a youtube channel to show some experiments.
Most of the experiments are made with the new plugin called Xplode (link)

My Youtube channel

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Egg modeling tutorial

I had to do this tutorial for the sake of history. After a very funny thread on c4dCafé I noticed there is a whole subculture of Egg modeling strategies :D
These two web pages will teach you how to do the Egg modeling.
Egg Primitive Plugin
Splendid Egg video tutorial
Point by point on blueprint method
And here is the subject on C4dCafé

OK Lets get started on this one...
egg

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Hair-Force 1

Hair-Force tutorial. This tutorial will help you blow away your lawn.

Heavy pages coming up!

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Pages: 1 · 2 · 3 · 4 · 5


Reinventing the BaseWheel

Finally the wheel solution that works in all situations.

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Tempest in a Teacup

This is a two part tutorial;
- 1 is about the deformed liquid,
- 2 is about the bubbles.

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Reference Shader

I just received the "Reference Shader" by Blackstar Solutions and it is great.
I installed the shader moments ago and I was up and running a split second later. No need for tutorials, There is no learning curve at all... or is there. I will be spending some time to discover the possibilities and will post my findings here.

What the plugin basically does is enable you to link one shader to channel several other channels. You modify it in one place it modifies in al the referenced places. Very useful when you have to make those little bricks architects tend to like so much.

Reference_Shader

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New Layout and Blog Engine

I made a new skin for my new blog engine. The skin is basically the same but the new engine gives me a lot more flexibility than the previous one, like posting flash content like the one on the next page.
I'll be doing some layout work in the next days, so hang in there if something disappears suddenly.

screenshot

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Mow the Lawn: Hair+Proximal+Tracer

Sorry for the long absence... But here is a new tutorial about Cinema4d.
This time of year we have to mow the lawn. Maxon has a great tutorial about that, but I wanted to go a bit further.
This setup mows the grass with a dynamic spline. So there is no pre-determined path.
We'll be using Hair and Mograph's Tracer to accomplish the following effect.

Mow Trace Hair Proximal

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